Demo Debrief – NekroNomIcon

saw AshFreshly returned from Focus on Learning’s DemoFest 2016, where I showcased my project, “NekroNomIcon: Story-Driven Mobile Game Developed with iSpring”, I put down some of my thoughts on how it went, what worked, and what didn’t.

You can access this article on my blog, “The Technology of Learning” –

http://instructional-design-specialist.blogspot.com/2016/06/lessons-learned-focus-on-learning.html.

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